The Hunters Guild

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The Hunter's Guild

=Basic facts= The Hunters Guild is a public guild lead by their prime-hunter Lancarus.

The guild has over 3000 members spread between Hunter Halls located across the nations, nearly every province currently has one Hunter Hall.

The Hunter's Guild is friendly to the Order, but is not controlled and will not bend for the Order's rules.

Despite this, the Hunter's Guild frequently deals in Monster-bodyparts for research bounties.

=Gear= The main equipment for Hunters consist of two swords and a crossbow. Most get a basic outfit of a brown flat hat and leather coat made to withstand every season or temperature.

Many of them have parts of their outfit fitted with furs or horns they took from their victims, of which the most common is the holstaurus fur pants and the lizardman scale-coat.

=Motives= Theirs most used practice is to murder every mamono in a village and then threaten the remaining villagers in charge into getting a reward for relieving them of the mamono.

This action results in the villagers who didn't know about the threats to spread rumors of the guilds "good" deeds.

This guild is friendly to humans as long as they don't know a mamono that isn't dead yet or will be killed.

The guild mainly takes out the mamono not for combating the demonization threat, but simply for sport and boasting.

Many Hunter Halls have a trophy room where the Hall's leader has his or her rewards like Wurm-scale armor, mermaid-blood vails or Succubus-horn helmets.

=Admittance to the guild=

The guild accepts and trains any who come to a hunter hall and express their love for hunting game, whether it is animals, mamono or humans.

All new recruits are trained to track game and how to use crossbows and twin-swords.

They frequently accept men and women who failed to be granted a blessing from the Chief God to become a Hero.